Teaching Archive

Game Engine I / II

Unreal Engine, real-time production, interactive systems, and cinematic project-based prototyping course materials.

Game Engine II

Week 01 Orientation
Week 02 Editor Basics
Week 03 Materials
Week 04 Natural Environment
Week 05 Lighting and Asset Systems
Week 06 Collision and Level Design
Week 07 Storyboard and Midterm
Week 09 Cine Camera and Sequencer
Week 10 Animation Retargeting
Week 11 Cinematic Camera Work
Week 12 AI Assets and Environment Blockout
Week 13 Rendering and Color Grading

Prepared as public student handouts for GitHub Pages.