Kim Jungho

I connect generative AI, real-time engines, and immersive media into working creative production systems.

Recent work includes AI storyboarding, digital twin pipelines, and interactive engine-based prototypes.

Latest News

2026.03.26

Patent application filed for Agile Vibe Pre-Production Storyboard Patent.

2025.06

Founded IXIWORKS as a software and AI media content development company.

2025

Participated in the Korea-Canada convergence art special exhibition.

Featured Work

Generated media, prompts, and production logic become deployable creative workflows.

2025.10 — 2025.12

Healing Landscape-Style AI Media Art Content Production

2025.08 — 2025.11

VIVE AI Kiosk Experience Design

2025.07 — 2025.12

Hyundai Mobis Connect In-Vehicle Infotainment Prototype

2025

Digital Twin Pipeline for 3D Human Digitizing

Writing & Research

2026.03.26

Agile Vibe Pre-Production Storyboard Patent

2025

Digital Twin Pipeline for Optimizing 3D Human Digitizing System

2024.05 — 2026.12

Training R&D Talent for Generative AI and Cloud-Based Content Production

View publications & patents
  1. Digital Twin Pipeline for Optimizing 3D Human Digitizing System. Springer Lecture Notes in Networks and Systems, vol. 1153, CIPR 2024, pp. 75-91. DOI: 10.1007/978-981-97-8093-8_6.Springer2025
  2. A Study on a Digital Twin Pipeline for Optimizing a 3D Human Digitizing System.Ph.D.2024
  3. A Study on a Digital Twin Pipeline for Optimizing a 3D Facial Appearance Digitizing System. Journal of Broadcast Engineering, Vol. 28 No. 5, pp. 530-544. DOI: 10.5909/JBE.2023.28.5.530.KCI2023
  4. Detecting Branches in Silent Films Using a Center-of-Gravity Algorithm: Focusing on Dziga Vertov's <Man with a Movie Camera>.KCI2022
  5. A Study on Immersive Content Production and Storytelling Methods Using Photogrammetry and Artificial Intelligence.KCI2022
  6. Correlation Between Head Movement Data and Immersion in Virtual Reality Content.KCI2021
  7. Remediating tradition with technology: a case study of From Tangible to Intangible: A Media Showcase of Lisa chin p'yori chinch'a uigwe.A&HCI2021
  8. An Analysis of Interactive Virtual Human Technologies and Characteristics in the Content Industry.KCI2020
  9. A Study on Out-of-Register Expression in Real-Time Rendering Environments.KCI2020
  10. A Study on Storyboarding for Pre-Production on Virtual Reality Platforms.KCI2020
  11. A Study on Directing Methods for VR Animation: Focusing on the VR Animation <DreamTherapy>.KCI2019
2026.03.26

Agile Vibe Pre-Production Storyboard Patent

Background

Experience

  • 2025.06 — Present
    IXIWORKSCEO · AI software and digital media content development.
  • 2024.05 — Present
    Chung-Ang University Industry-Academic Cooperation FoundationFull-time researcher · Generative AI and cloud-based content production R&D.
  • 2022.09 — Present
    College of Art & Technology, Chung-Ang UniversityLecturer · Game engines, content programming, media art programming, and digital archiving.

Education

  • 2020.03 — 2024.02
    Ph.D. in Image Engineering / Art EngineeringGraduate School of Advanced Imaging Science, Multimedia & Film, Chung-Ang University.
  • 2018.03 — 2020.02
    M.A. in Image Engineering / Art EngineeringGraduate School of Advanced Imaging Science, Multimedia & Film, Chung-Ang University.
  • 2011.02 — 2017.02
    B.A. in Photography & VideoKyungil University.